Noise Generator
A downloadable tool for Windows
Create endless textures and abstract backgrounds with a click.
Noise Generator is a lightweight desktop tool for game developers, artists, and generative art enthusiasts to quickly generate noise-based textures and backgrounds.
Features
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Multiple Noise Types: Simplex, Perlin, Cellular, and more.
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Fully Customizable: Adjust seed, frequency, fractal layers, and cellular functions to shape your noise.
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Color Palettes: Add, remove, and randomize colors for gradient effects.
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Live Preview: See your changes instantly with GPU-side computing.
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High-Resolution Export: Save PNGs or JPGs at your chosen resolution (up to 4096x4096).
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Auto-Generate: Automatically generate and save images in the background.
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System Tray Support: Run in the background with quick access.
How to Use
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Launch the app.
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Adjust noise type, sliders, and colors to shape your texture.
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Use "Randomize Sliders" or "Randomize Colors" for quick ideas.
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Click Save to export your texture.
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Enable Auto-Generate to let it generate and save textures automatically while you work.
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Use the tray icon for background operation and quick controls.
Perfect For:
- Game texture generation
- Abstract digital art
- Procedural backgrounds
- Experimenting with generative patterns
- Wallpaper personalization
Built with Godot 4.4. Runs on Windows. Version 1.1.1.
Download
Install instructions
If it tells you Microsoft Defender is trying to protect your PC, click 'Run anyway'.
Comments
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I have a question, when I export an image, it doesn't look exactly like the preview image. Is this a bug, or am I misunderstanding how this is supposed to work?
It's a small bug, if possible can you send me an image of the preview and output side by side so I can accurately replicate it and test it to try to fix it?
A further test reviled that it was only outputting a portion of the preview.
Thanks for the reference image, I've uploaded a fix for the issue.
That did it! Thank you!